Earlier this month, Allen announced they had located the wreck of the Musashi strewn across the floor of the Sibuyan Sea in the Philippines, more than 3,000 feet below the surface. The research team sponsored by Paul Allen, the billionaire co-founder of Microsoft, spent eight years searching for the Musashi, sifting through historical records in four countries, as well as undersea topographical data, before deploying a high-tech yacht and remotely operated vehicle (ROV) to conduct their search. In the nearly 70 years since, shipwreck hunters have tried and failed to locate the wreck of the Musashi, which like other Japanese warship did not bear its name on its side. More than 1,000 members of the ship’s crew were killed, including the captain, while Japanese ships were able to rescue some 1,300 others. The Musashi sustained some 25 direct torpedo hits over more than four hours. After it caught fire and began to lose propeller power, U.S. Despite its massive size, the Musashi lacked sufficient aerial protection in the battle, and proved vulnerable to enemy torpedoes. forces in the Battle of Leyte Gulf, the clash that followed the Allied landing in the Philippine Islands. On October 24, 1944, the Musashi came under heavy fire from U.S. Though the Japanese seemed initially reluctant to put their flagships in harm’s way, the loss of other major warships in the Battle of Midway (1942) and the Battle of the Philippine Sea (1944) changed their minds. Improved heal(heals more cit damage, heals for more than normal.The Musashi leaving Brunei for the Battle of Leyte Gulf, October 1944 Improved sec reload, German sec BC dispersion and range(lol) Reduced or maybe standard accuracy(So very not Yama level) So let's have some conjectural fun envisioning a tier X Musashi with: Maybe something to help like an improved heal? The chief problem with this is as you mentioned previously, the hull. Secondary route is conceivable, buff them to make them better than Yama, and maybe buff the turret traverse, it would definitely be different. The problem with going faster reload route is that reload mod exists and could lead to something too ridiculous, already with it equipped you get a 26 second reload. Thing is, what could be done? Longer base reload and then a reloadbooster? Less AA and therefore DefAA? Overall slightly worse but speedboost? Less accuracy but faster reload, or the opposite of that?
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